...
this fascinates me.
I woke up this morning to this little tidbit en route to sending home Drae on the train, and was quite distracted. I have been putting off on pre-ordering this thing, waiting to see exactly what these pieces would offer, but I'm fairly certain I am sold now.
It's silly of me really, to think I wouldn't get the expansion...
It's funny. I saw the base pieces and figured they were examples of finished sets, then scrolled down and saw all the options... and am now confused. There's so many options, usable options at that.
I think it's going to be an interesting way to see how people think, though lots will probably follow the masses like usual in this game. I haven't read all of the thread so I don't know what is being said, but my brain is racing with all of the possibilities.
Taia is a lot easier to make a decision for, seeing as how she is only BLM BRD and upcoming RDM. Looking at it, I can see a somewhat working nuking piece in the form of [INT+5] Magic Accuracy +4, Magic Attack Bonus +4 (and the same goes for Ro's RDM), but I truly wonder how worth it it is over Weskit and future Morrigan's.
What jumped at me immediately was a setup that I could use on both jobs, that being Magic Accuracy +4, Fast Cast +5%. Not only could she make use of it with Stuns, Drain/Aspir, Stoneskin, etc, but it's usable on BRD too with the CHR+5 on the base. With the HQ pieces Ro still needs, and the process of also HQing Taia's BLM, Sha'ir Manteel is just not a priority, and with Nyzul tags, Yigit isn't either. This is a situable replacement in my opinion, that I can make use of on more than one job.
I'm still mulling it over.
Ro is a lot more complicated. RDM is obviously my career main, but I was trying to think of what my RDM could use. There's the pre-mentioned nuking set, sure, but to me, that isn't exactly worth it. I wouldn't waste the piece on making a TP set on RDM, and the only other thing I can think of (and this is reaching here...) would be Enmity+5 Fast Cast+5% for a weird, roundabout tanking body piece.
Technically I spend more time on WHM than anything lately, but I don't see a WHM-y piece either. There's Fast Cast, but that involves a lot of multi-swap macros that just doesn't seem worth it with my dying laptop's lag. I can potentially see a Repose piece in Magic Accuracy +4, Fast Cast+5%, but again, it isn't the end all, be all.
My eyes immediately went to the all the pet buffs. I saw that and the SMN inside my head slapped the RDM in the face. Of the 23 buffs, a grand total of 6 of them are pet-related, and not only that, but incredibly sexy.
Given that my magic merits are devoted to RDM in the form of 8 Enfeebling/8 Elemental, the idea of Pet Accuracy +15 is huge. I just cannot decide on the second buff if that is the route I take. Pet Attack +15 seems like a no brainer, but how useful would Pet Double Attack and Critical Hit Rate+2% be? Then there's the Magic Accuracy and Attack+7 buff... I just can't decide.
While the Avatar Perpetuation cost -2 is wow, I just can't bring myself to OK that when all those other buffs are screaming at me. I don't know, if anyone has any suggestions or advice, feel free to spit it at me.
There's also the fact that with Accuracy +10, Attack +10, DRG FINALLY HAS A HAUBY! Though I will almost certainly choose the Mage body, it was nice to finally see it happen!
[Mid-post Edit: I just realized that in my SMN-esque shortsightedness, I failed to realize that BSTs and PUPs must also be pretty excited?]
Anyways, I woke up early to go put my two weeks notice in and make sure Drae got on the train on time, so now I am heading back to bed. There is an update in the queue, but I'll get to it later! Toodles, all~